A.R. Knight

Blueprints

On Monday I wrote a short tango between two spaceships above some nameless desert planet. Today, I'm gonna show how I design the ships that show up in the stories I write.

Catch of the Day

The fighter's settled in right behind the big four rockets, their blue fusion matching the sky and presenting a wonderful target

Speed Art

Playing a strategy game without too much strategy sounds like sacrilege, like missing the point.

A Shadow Tells A Story

Sekiro: Shadows Die Twice is an exacting game, one that demands both more and less of you than the other titles in From Software's illustrious pedigree.